Song of LaritheaCozy anime team-RPG

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A day passes over Larithea as you travel

Alpha · Alpha 5.2.10 · 10.07.26

Walking scenes now have their own artwork for each kind of country you cross, so the road to the Elders' camp no longer looks like the road to the temple: six distinct stretches of land, each with its own foreground, midground and backdrop.

The sky is the quiet storyteller: it starts at early morning and moves through morning, midday and early evening to late evening as you complete the milestones of Chapter 1 — so the light overhead always matches how far your journey has come.

The web game also now plays properly on a phone. iPhone Safari players were blocked at the very first screen — the welcome card's button sat below the fold and the card refused to scroll by touch. Popup cards now fit the screen, scroll inside their frame, and keep their buttons pinned and tappable; every popup in the game benefits.

Under that sat a deeper bug: the game measured the browser window incorrectly on iPhone Safari, drawing itself larger than the visible area — edges cut off, taps landing away from what you saw. The game now sizes itself to the space Safari actually gives it and re-arranges immediately when the window, zoom, or orientation changes.

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